Peace Makers (Board game and catalogue)

Core features of the practice

  • Organisation:

    Institution name: Gernika Peace Museum Foundation
    Institution type: Museum
    Institution URL:
  • Format:

    Workshop, Other
  • Target population:

    Students, Young people, Educators in non-formal settings, General public/non-specialist audience
  • Cost (per practice):

    10-50 euros
  • Setting:

    No specific setting required
  • Themes:

    Human rights/discrimination
  • Core activities:

    Group discussion, Other

Additional information about the practice

    Target population

  • Number of participants:

    Not applicable
  • Age of target population:

  • Additional specifics:

    Other:, Teenagers or adults that wants to learn about the work of Peace Makers around the world
  • Components of the practice

  • Topics and objectives:

    Discovering 32 people who are role models in regard to peace, individual and Human Rights, and civil and environmental laws.
  • Materials used:

    Written or other published material, Material culture, i.e., physical object or setting
    Link to the material:
  • Material produced:

    Not applicable
  • Sequence of activities - methodology:

    Players will found out information about each person until they are able to discover them. The catalogue (part of the board game) tells the story of 32 Peace Makers.
  • Length of activity:

    Up to 5 hours
  • Is the activity digital?:

  • Accessibility and replicability

  • Language(s) in which activity can be delivered:

    English, French, Spanish, Other
  • Is specialist knowledge or professional training required?:


Qualitative Details

  • Has this practice been evaluated?

  • How many times?:

  • By whom?:

    Internal evaluator, Formal external evaluator
  • By what means?:

  • Core content knowledge and transferable skills:

    To learn more about these 32 peace makers
  • Indicators of success:

    Shows that peace is process that is active, dynamic, creative and participatory. The desire to build a more just, equitable and respectful world.
  • Educational coordinator contact details:

    Name: Idoia Orbe
    Email address:


The RETHINK project is concerned with bridging formal and informal education. This section explores the factors that make a practice adaptable.

  • Key factors for successful implementation:

    Materials needed
  • Main challenges to teachers adapting this practice for their students:

  • Availability of guidance/training/replication materials (and in what language/format currently):

    Guideline and rules are included in the board game. Dice and cards can be printed and assembled.
  • Other comments or details: