Core features of the practice
Organisation:
Institution name: Gernika Peace Museum Foundation
Institution type: Museum
Institution URL: https://www.museodelapaz.org/Format:
Workshop, OtherTarget population:
Students, Young people, Educators in non-formal settings, General public/non-specialist audienceCost (per practice):
10-50 eurosSetting:
No specific setting requiredThemes:
Human rights/discriminationCore activities:
Group discussion, Other
Additional information about the practice
Number of participants:
Not applicableAge of target population:
16-18Additional specifics:
Other:, Teenagers or adults that wants to learn about the work of Peace Makers around the worldTopics and objectives:
Discovering 32 people who are role models in regard to peace, individual and Human Rights, and civil and environmental laws.Materials used:
Written or other published material, Material culture, i.e., physical object or setting
Link to the material:Material produced:
Not applicableSequence of activities - methodology:
Players will found out information about each person until they are able to discover them. The catalogue (part of the board game) tells the story of 32 Peace Makers.Length of activity:
Up to 5 hoursIs the activity digital?:
NoLanguage(s) in which activity can be delivered:
English, French, Spanish, OtherIs specialist knowledge or professional training required?:
No
Target population
Components of the practice
Accessibility and replicability
Qualitative Details
Has this practice been evaluated?
YesBy whom?:
Internal evaluator, Formal external evaluatorBy what means?:
UnknownCore content knowledge and transferable skills:
To learn more about these 32 peace makersIndicators of success:
Shows that peace is process that is active, dynamic, creative and participatory. The desire to build a more just, equitable and respectful world.Educational coordinator contact details:
Name: Idoia Orbe
Email address: hezkuntza.museoa@gernika-lumo.net
How many times?:
5
Scalability
The RETHINK project is concerned with bridging formal and informal education. This section explores the factors that make a practice adaptable.
Key factors for successful implementation:
Materials neededMain challenges to teachers adapting this practice for their students:
N/AAvailability of guidance/training/replication materials (and in what language/format currently):
Guideline and rules are included in the board game. Dice and cards can be printed and assembled.Other comments or details:
N/A